aVersionOfReality writes: How to transfer Normals between meshes with Geometry Nodes in Blender 3.1. Transferring is common and easy in GeoNodes, but there are many details specific to Normals to keep track of. We’ll create the GeoNodes equivalent of Nearest Face Interpolated and Projected from the Data Transfer Modifier, as well as several other features. […]
from BlenderNation https://www.blendernation.com/2022/05/18/customizing-normals-5-transferring-normals-in-geometry-nodes/
via IFTTT