final Part 3 of a series. Walks through making a fully modeled, and textured dress in Blender. This video shows how to create a high detail sculpt and modeled stitches. These are used to make a normal map and color maps. This tutorial uses blender 2.9 and photoshop 2015.

00:00:00 Intro
00:00:51 Setup
00:03:14 Sculpt seam
00:06:44 Sculpt big wrinkle
00:12:31 Sculpt small wrinkles
00:15:52 Bottom stitching details
00:28:36 Top stitching details
00:32:35 Fix bottom stitching details
00:35:45 Fabric and flowers (Normal map with photoshop) make uv maps
00:39:35 Photoshop-combine normals
00:43:19 add fine fabric texture
00:49:02 add color for stitching
00:51:02 apply texture to meshes
00:54:18 align flowers to texture
01:01:12 convert texture to normal map
01:06:41 apply normal to mesh
01:08:18 add color map
01:10:23 bake normal map for low poly mesh
01:17:22 bake color map for low poly mesh
01:20:38 roughness map
01:22:51 fix color and normal map with texture painting
01:30:02 closing

3D Viewer Example Dress: https://skfb.ly/opEnE

Reference textures:
https://drive.google.com/drive/folders/1QQ_qRt6A8WHwGEGZ-smoL8tzacaNIAY1?usp=sharing />
Plugins Used:
MESH: F2
NODE WRANGLER
EDIT MESH TOOLS
MESH: EXTRA OBJECTS
MESH: LOOPTOOLS

Let me know you want to see more by like/comment/subscribe or support me on patreon!
https://www.patreon.com/TomCATcharacterarttutorials

-Rigged model for sale (from intro) First 100 purchases 25% off with this code: D00853BAF3CD
https://www.cgtrader.com/3d-models/character/woman/anya-stylized-digital-actor

Discord server – to share your work or ask questions!
https://discord.gg/NA5bvYddMa

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https://www.instagram.com/tomcat_character_art/

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