Part 2 of 2. Walks through making a fully modeled, and textured shoe in Blender. This video shows how to model and UV. This tutorial uses blender 2.9.1

00:00:00 Intro
00:00:11 Export uv layout
00:00:44 UV map guide
00:06:13 Adding texture in photoshop
00:10:17 Repeat texture in photoshop
00:13:01 Delete parts of textures with lasso in photoshop
00:15:44 Save texture in photoshop
00:26:14 Stitching – the photoshop way in photoshop
00:34:33 Adjust colors in photoshop
00:42:08 Metal map in photoshop
00:43:43 Roughness map in photoshop
00:49:23 Apply metal and roughness in blender
00:51:27 Normal map – photoshop part
01:00:00 Apply normal map in blender
01:01:19 Make high detail normal in blender
01:04:50 Bend mesh – bake fix
01:07:52 Refine high detail mesh
01:13:36 Bake normal – bad example
01:17:02 Correct Bake settings
01:20:04 Close

Free textures:
https://polyhaven.com/
https://ambientcg.com/

Reference files:
https://drive.google.com/drive/folders/1rwyYNP201_SX8wqrmX5O_rN0OIefqA6_?usp=sharing />
Plugins Used:
MESH: F2
NODE WRANGLER
EDIT MESH TOOLS
MESH: EXTRA OBJECTS
MESH: LOOPTOOLS

Let me know you want to see more by like/comment/subscribe or support me on patreon!
https://www.patreon.com/TomCATcharacterarttutorials

-Rigged model for sale (similar to the intro) First 100 purchases 25% off with this code: D00853BAF3CD
https://www.cgtrader.com/3d-models/character/woman/anya-stylized-digital-actor

Discord server – to share your work or ask questions!
https://discord.gg/NA5bvYddMa

Instagram
https://www.instagram.com/tomcat_character_art/

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