garagefarm.net writes: In this demonstration, Marco shares a simple way to generate quick crowds using Blender geometry nodes and combined Mixamo animations on 3d characters. Geometry nodes offer a procedural method for creating batches of instances that can be edited to taste at any time. What’s more, geometry nodes can be used to instantiate not […]

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from BlenderNation https://www.blendernation.com/2022/04/19/crowd-simulation-in-seconds-with-blender-3-1-geometry-nodes/
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