Mark Arrebola writes: The idea behind this was to give geometry nodes a level blockout, and have it spit out fairly complete level art. As a solo dev I want to optimise my time as much as possible or I’ll never get my game done. Originally, all of the bricks and stones and so on […]
from BlenderNation https://www.blendernation.com/2022/04/02/geometry-nodes-demo-stylised-castle-generator/
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