Richard van der Oost writes: After struggling with the default 3D text in Blender, in the context of 3D printing, I came up with this trick. The default text objects are a bit of a mess when you want to convert them to meshes and triangulate them. If you use Geometry Nodes instead, you can […]

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from BlenderNation https://www.blendernation.com/2022/02/17/better-3d-text-control-with-geometry-nodes/
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