In a post on the Blender Studio Blog, resident character rigger Demeter Dzadik shares a new Shape Keys-based workflow in Blender 3.1, via his ”Pose Shape Keys” addon. More specifically, his addon uses ”CrazySpace”, which was recently exposed in the python API, ”to make changes to the rig and the weights while preserving the resulting […]

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from BlenderNation https://www.blendernation.com/2022/02/14/new-shape-keys-rigging-workflow-in-blender-3-1/
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