jayanam writes: In this short tutorial I use the Quad Remesher addon to turn a hardsurface mesh with NGons into a Quad Mesh to be able to use modifiers like the Simple Deform to deform the mesh. In Sculpt mode I use the Pose or Elastic Deform for this purpose.  

Source

from BlenderNation https://www.blendernation.com/2022/01/16/blender-hardsurface-modeling-sculpting-with-quad-remesher/
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