pkowal1982 writes: I was lately working on puzzle/adventure game and heavily used Blender for converting and exporting assets to glTF format. As I replaced materials on import to Godot, I just needed simplified ones. Unfortunately current exporter implementation for placeholder materials does not output anything. So I’ve written simple implementation which outputs only material name […]
from BlenderNation https://www.blendernation.com/2022/01/05/gltf-exporter-placeholder-materials/
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