Riccardo Bancone writes: In this tutorial I show how to replicate the shrinkwrap modifier using Geometry Nodes in Blender 3.1 alpha. I replicated a particular modifier configuration (Method: Project, Axis: Positive, Culling: Front), and I implemented the offset option.

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from BlenderNation https://www.blendernation.com/2021/12/31/shrinkwrap-with-blender-3-1-geometry-nodes/
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