Christina Myrvold writes: This week on POLYCOSM we’re continuing the RavenShroud Guild (fantasy environment) series and finally model the rest of the asset library. If you guys remember, last time I modelled all of the modular assets, whereas this time, we’re modelling more unique stand-alone assets while also touching up on unwrapping briefly. Happy Blending! […]

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from BlenderNation https://www.blendernation.com/2021/12/29/fantasy-environment-design-making-unique-3d-assets/
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