SkywolfGameStudios writes: I’m Kade, an Indie Unreal Engine Game Developer and Blender 3d Artist since 2011 behind Skywolf Game Studios. Blender has always been the little guy, however, in recent versions as of 2.8 it’s becoming more of the Industry Standard. One Feature I noticed not many know about is a secret weapon to solve […]
from BlenderNation https://www.blendernation.com/2021/12/12/easy-fix-for-unreal-to-blender-rig-bones-orientation/
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