SkywolfGameStudios writes: I’m Kade, an Indie Unreal Engine Game Developer and Blender 3d Artist since 2011 behind Skywolf Game Studios. Blender has always been the little guy, however, in recent versions as of 2.8 it’s becoming more of the Industry Standard. One Feature I noticed not many know about is a secret weapon to solve […]

Source

from BlenderNation https://www.blendernation.com/2021/12/12/easy-fix-for-unreal-to-blender-rig-bones-orientation/
via IFTTT

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>