Node wizard Simon Thommes has written an extensive post on the Blender Studio blog detailing the denoising process for Sprite Fright. This in-depth look contains a treasure trove of information on the problems, thought-processes, and solutions put in place by Simon and the Blender Studio team to render Sprite Fright silky smooth and noise-free. New […]
from BlenderNation https://www.blendernation.com/2021/12/01/denoising-sprite-fright/
via IFTTT