Confused by Blender vector displacement? Don’t worry about the math: we’ll make it intuitive and simple.

In this quick CG Cookie intro tutorial by Chris Bailey (@CBaileyFilm ) you will learn how to generate geometry using nothing but a shader.

That is the basic idea: using color to “fake” geometry and shape or bend your material.

Chris will show you how to take an ordinary plane and turn it into an animated ocean wave using a single shader. We’ll take an artist’s approach to get you up and running in the most intuitive way possible.

You might even start to enjoy vector displacement – who knew it was possible!

“WHO IS CG COOKIE?”
We are real people! (OK, maybe some of us are cyborgs – we don’t ask.) CG Cookie is a small crew of Blender artists, baking fresh videos for the Blender community.

?Enroll to http://cgcookie.com for 100’s of Blender courses and passionate instructors there to help you out along the way.

“WHERE SHOULD I START LEARNING BLENDER?”
For Blender beginners, we have a free tutorial series “Getting Started with Blender” http://bit.ly/36xCDVJ

“I WANT MORE CG COOKIE IN MY LIFE!”
Got it. Here’s where you can reach us!
http://instagram.com/cgcookie
http://twitter.com/cgcookie
http://facebook.com/cgcookieinc

Want Blender news in your mailbox?
Sign up here for spam-free newsletter https://cgcookie.com/newsletter

#CGCookie #blendertutorial #b3d

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>