ALLO writes: Here’s my latest project, a real-time dystopian cyberpunk street. I created this scene with a mix of Blender’s in-house modeling and texturing tools, as well as services like textures.com, Sketchfab, and Quixel Megascans. I’m still not completely satisfied with a few aspects of this project, but I think it’s polished enough to share. […]
from BlenderNation https://www.blendernation.com/2021/10/25/cyberpunk-street-realistic-real-time-environment/
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