Jan van den Hemel writes: Continuing this week’s hard surface saga, we look at making circular hard surface details, using the Curve modifier as well as Knife Project to slice / dice the object so it can bend nicely. Continuing this week’s hard surface saga, we look at making circular hard surface details, using the […]

Source

from BlenderNation https://www.blendernation.com/2021/08/14/modeling-circular-hard-surface-details/
via IFTTT

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>