Theodore Nikitin posted an interview on 80 Level with Ubisoft Bordeaux lead character artist Eric Moreno, where Eric talks about his incredible career path and the power of Blender in his workflow. Eric Moreno from @Ubisoft Bordeaux has discussed the possibilities of Blender and explained how it was used in creating Ciara from Assassin's Creed […]
from BlenderNation https://www.blendernation.com/2021/07/06/ubisoft-lead-character-artist-on-his-blender-workflow/
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