Jan van den Hemel writes: The fluid system in Blender has changed a lot since 2.79, and it’s important to understand the relation between the Voxel size and the fluid emitter object. In this part we look at the basics, and in the next video we’ll finetune and bake the simulation.

Source

from BlenderNation https://www.blendernation.com/2021/06/19/fluid-simulation-basics/
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