hknoblauch writes: Concept collection: This was done over a couple of lunch breaks. Primarily using South Africa’s extreme poverty as a point of reference. Once the reference was done, modeling the 7 Shacks using a modular trimsheet workflow I was able to nail it in under 10 hours. Trim sheet and texture atlases: After reference […]

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from BlenderNation https://www.blendernation.com/2021/06/14/making-a-3d-informal-settlement-environment/
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