25games writes: In the last couple of weeks I tried to gain all the necessary information and skills in Blender to get an 3d character with textures, a rig and all of its animated actions (or NLA stripes) into an FBX with a file size limit of 3.5 MegaByte. The file size was especially important […]

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from BlenderNation https://www.blendernation.com/2021/06/09/how-to-learn-rigging-animation-export-optimization-personal-summary/
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