UnknownDino writes: In this sculpting session, I show one of the early stages of creature design, shape exploration. Starting from a base/low poly Theropoda model, through rough sculpting I search for interesting shapes on the surface of the creature. Brushes used in this stage: Clay strips – Smooth – Grab – Laso trim – Inflate […]

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from BlenderNation https://www.blendernation.com/2021/06/05/creature-design-shape-exploration/
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