aVersionOfReality writes: How to get a toony look for metallic reflections using textures with various mapping methods. In this video: Limits of Eevee reflections (screen space or baking) Fake reflections using Reflection mapping. Fake reflections using Matcaps. Fake reflections using UVs + layer weight.
from BlenderNation https://www.blendernation.com/2021/05/28/faking-toon-metallic-reflections/
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