Johnny Matthews writes: In this Blender tips and tricks video, we take a look at how we can store a grid of textures that we can apply to duplicated objects. These textures can be pulled from the grid randomly or assigned manually. But in the end, only require a duplicated object and one texture!

Source

from BlenderNation https://www.blendernation.com/2021/05/08/creating-multiple-textures-from-one-shader-and-single-image-file/
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