Todor Nikolov writes: Hey everyone, I just started a new video series on my Youtube channel. It’s about exporting rigged characters from Blender to game engines. Whether it’s Unreal, Unity, or another engine there are a few basic principles that are universal. That’s what I attempted to cover here. I hope this will save some […]

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from BlenderNation https://www.blendernation.com/2020/12/26/fundamentals-of-exporting-rigged-characters-to-unreal-unity-or-any-gameengine/
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