Shader Graph: Create for both URP and HDRP | Unite Now 2020
In this video, we’ll show you a demo of the new Shader Graph updates in Unity 2020.2, which makes it much easier to create graphs that work in both the Universal Render Pipeline (URP) and the High Definition Render Pipeline (HDRP). We also show you how to use the new Graph Inspector and the Master Stack output, and discuss project upgrade considerations.
00:00 – 01:08 Introduction
01:09 – 04:03 Feature overview
04:04 – 16:20 In-editor demo
16:21 – 17:16 Resources
Speaker:
Alexandra Lindman – Technical Artist (Unity)
? Find more information on Shader Graph and package documentation: https://on.unity.com/3fZJ2P2
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