Tosmo writes: This is a little something that I hatched up in Blender 2.9, after working on my skin texturing tutorial in the last video. I wanted to try and find an interesting use for the subsurface scattering effect, and practice some hard-surface animation. Everything was rendered in real-time in Blender Eevee, with no compositing […]
from BlenderNation https://www.blendernation.com/2020/12/08/the-egg-blender-2-9-eevee-render/
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