Devlog 1: How we built the toon shading | Open Projects
Open Projects are small, open-source games where the community of creators is free to collaborate and contribute actively to the entire game development journey. In this first devlog, we’re going to discover the ideas and the process behind the cartoon look we developed in the first Open Project, an action-adventure game titled ”Chop Chop”.

⭐ Join the Open Projects forum! https://on.unity.com/35UzPEp
⭐ Github repository for Project #1: https://on.unity.com/3kBcCLD
⭐ Check out the roadmap for Project #1! https://on.unity.com/3hMBH4F

? Get the demo assets used in this video on the Github branch:
https://on.unity.com/35Bthdm
(compatible with Unity 2020.2b and later)

0:00 – Open Project #1: ”Chop Chop”
1:12 – Developing the toon look
6:18 – Rendering the outline
7:39 – Next steps

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