CBaileyFilm writes: In this tutorial I go over the basics of rigging. I explain how bones work and we walk through the process of weight painting and binding our mesh to the bones. Then we dive into inverse kinematics and I explain how it works and demonstrate how to use it. By the end of […]


from BlenderNation


Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>