FPS Level Design | Prototype Series
In this episode of the Unity Prototyping series, we showcase how we prototyped a level tailored to the wall-run game mechanic we’ve implemented in the first episode of the FPS Wall Run prototype!
⭐ Download the full Wall Run project: https://on.unity.com/3lMUj73
⭐ Watch the longer Training Session: https://on.unity.com/371Vtr0
⭐ Learn more about the FPS Microgame: https://on.unity.com/2FpNsRp