LIVENODING #nodevember2020 Day 11 Prehistoric Aboriginal Houses
In this episode, I am sharing a node tree setup that procedurally generate some kind of “prehistoric” Aboriginal Houses. Made of woods, barks, etc.

This setup is super basic but SV nodes is actually really good at making use of components of polygon like edge, face, and turning it into something else, adding details. Adaptive Polygon can do more and lots of SV nodes trickery can actually make intricate details.

Some parts of this setup can be improved in the future.


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