Dikko writes: In this walkthrough I guide you through the process of rigging the characters spine the simplest way possible. We set up the control hierarchies, then use mesh objects to create the control shapes.

Source

from BlenderNation https://www.blendernation.com/2020/11/07/character-rigging-in-blender-03-creating-a-simple-fk-spine-rig/
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