Creating a boss with procedural animation | Prototype Series
In this episode of the Prototype Series, we’ve experimented with creating a procedurally animated boss enemy! Let us know what you would like to see being prototyped!
⭐ Project Download https://on.unity.com/37K5j1b
⭐ Training Session https://on.unity.com/37LQfzV
Timestamps:
00:00 – Intro
00:40 – Assets Used
01:07 – Building the player camera
01:30 – Building the player movement
02:02 – Making the boss procedural animation
02:58 – Making the boss movement
04:15 – Focus camera
04:44 – Polishing the project
05:17 – Download details