I’m Joseph Conover, an artist in Los Angeles, and I have been doing design work professionally since 2016 at many different studios on movies ranging from Avengers: Endgame to Guardians of the Galaxy, Pacific Rim: Uprising, Wonder Woman, and more. I’ve been using Blender since 2006, though, and it was one of the first 3D […]
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from BlenderNation https://www.blendernation.com/2020/09/28/behind-the-scenes-my-fan-made-interpretation-of-spaceman-spiff-from-calvin-and-hobbes/
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