#b3d – Curve Plane Modelling
Vanilla understanding is crucial to 3d work in general. Having strong fundamentals gives you more options to pick from as you work. Curves can be fun when used creatively. In this video I show some vanilla approaches to conforming certain types of geo to spherical shapes using an interesting set of workflows.

Random Unlisted Link: https://youtu.be/tmb7aIuhGV4

 These videos were part of an unreleased series that may never see the light of day. As time goes on it becomes apparent they turn to dust. So enjoy.

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