Pablo Dobarro, the sculpting dev wizard has just implemented improvements making the sculpt mode much more functional when handling multiple objects. Sculpt Mode now works much better when working with multiple objects. Now you can switch objects directly without leaving Sculpt Mode, there is an overlay that fades inactive objects and symmetry options change automatically […]

The post Sculpt Mode better support for multiple objects appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2020/09/20/sculpt-mode-better-support-for-multiple-objects/
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