Paul D. Larson writes: Those who have followed the development of Star Citizen, the biggest crowd-funded game project in history with hundreds of millions of dollars raised, may have noticed that the two or three main 3D packages referenced in previous episodes of Inside Star Citizen (and in episodes of Around the Verse before that) […]

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from BlenderNation https://www.blendernation.com/2020/09/18/blender-used-in-star-citizen-concept-development/
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