Blender Hardsurface sculpting workflow : Sketching
This is the start of a tutorial series for Blender hard surface sculpting, as an example I will sculpt an axe. In this first part I sketch the axe with a ball pen and then use the image as reference in Blender 2.91.
I improve the sketch before you bring it into Blender you can use a tool like Photoshop Liquify to change the propertions or the overall shape of your sketch.
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