Michelle Lehman writes: This animation, created as a brief overview of an Oak Ridge National Laboratory research initiative called COMMANDER, was the perfect opportunity for building a low-poly set. As a Science Animation Producer, I often find that animations with realistic models are more subject to nit-picks on minor details. Low-ploy sets serve as an […]

The post Blender in Science: COMMANDER appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2020/09/08/blender-in-science-commander/
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