jayanam writes: This is a tutorial in which I show how to bake the details of a sculpted high poly hardsurface mesh to a low poly mesh with Blender 2.91. I add a shrinkwrap modifier to the low poly mesh to really snap the vertices to the high poly , smart UV project and then […]
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from BlenderNation https://www.blendernation.com/2020/09/05/bake-hardsurface-high-poly-to-low-poly-mesh-with-blender-2-91/
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