LIVENODING X / Fundamental Procedural Animation Using Animation Nodes 2.1
#animationnodes #nodes #procedural
LEVEL: Basic Fundamental
When it comes to animation and procedurality in 3D Computer Graphics, it might sound scary and technical right away, however I am going to try to explain the basic ideas using the latest official Animation Nodes addon version 2.1 for Blender 3D.
What is ANIMATION? You animate two different values over a period of time. The machine will usually interpolate it for you. A manual way is often called keyframe animation.
What is PROCEDURAL? You use certain step by step procedure to achieve automation, great for repetitive things.
Now, we want to be animating using NODES. With Nodes you can generate any values, however with animator we like to get to know TIME or FRAME very early. For beginner Animation Nodes, the easiest to start is to look into:
– Time or Frame Info node as INPUT value that changes over time
– Animate Float, Vector, Matrix, Color Node
– Mix Float, Vector, Matrix, Color Node
– Viewer Node
– Delay and Repeat Time (loop, ping pong) node
You can practically mix and pass the value as INPUT into any parameters or attributes and magically it will drive and control ANYTHING in Blender!
With this simple basic knowledge of AN, you can create a simple or super complex gear mechanism or AUTOMATON.
Enjoy!
Download Animation Nodes:
https://animation-nodes.com
What’s Next? If you feel to explore AN more yourself, try:
– Animating Multiple Values
– Generating Multiple Instance Objects
– Understand LIST and LOOP