Jan van den Hemel writes: Creating holes in flat surfaces is easy by beveling vertices with a specific profile value, then extruding them. The workflow for this has changed slightly in Blender 2.83 so I made this updated version of this video. Check it out!
The post Blender Secrets – Holes from Vertices (update) appeared first on BlenderNation.
from BlenderNation https://www.blendernation.com/2020/08/11/blender-secrets-holes-from-vertices-update/
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