STUDY / Compositing Study With Blender and CamTrackAR App
I am experimenting with Blender and AR a lot, baking assets and testing it in real world scene.

Recently I found this CamTrackAR, allowing me to quickly shoot with iPhone or iPad and getting camera tracking data easily. This boost a sudden interest in space study and compositing 3D and working back and forth to do AR experience as well.

CamTrackAR, so far does a decent job capturing the AR tracking data, however I have a feeling it jitters a bit much, it could be that I might mismatch the 60 fps and 24 fps, but I will investigate.

So far, I have only do simple compositing and testing the “Shadow Catcher” feature of Blender Cycles renderer. I could do better with lighting using proper 360 HDR environment light.

I found that Shadow is a bit light here as it is, maybe I should work it out in compositing.

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