Blender 2.90 Attach Weapon to Character Rig
In this Blender tutorial (I use version 2.90 but you can use 2.8x as well) I show how to attach a rigged weapon to a character rig (to the hand bone).

I dont parent it, because I want the weapon to be a separate model, so I use a Child-Of constraint for this tasks. after that I can animate the model with the weapon following the hand on roating or moving.

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