LIVENODING Animating Using SV Mix Everything Node in Blender 3D
#sverchok #nodes #procgen #procedural #animation
LEVEL: Basic, Fundamental
In this episode, I am showing you how I approach procedural and manual animation using SV nodes. Mix Everything (Mix Input) node is one powerful node to use in SV.
SVerchok was originally created as parametric 3D modeling tool, inspired by Grasshopper in Rhino. So with SV you will be seeing point vector, edge, face data first.
For PROCEDURAL ANIMATION however, we can simply INTERPOLATE between 2 values across driven by another changing value (time or frame). You can animate vector values, float, integer, color, matrix and control or drive it with anything.
BONUS:
I also talked about Zelda Breath Of The Wild analogy in relation of you learning about nodes and procedural thinking. It’s an Adventure. Start small, learn few easy nodes, and continue making a complete island.
Enjoy!
GITHUB:
https://github.com/enzyme69/blendersushi/issues/848