LIVENODING SV Kaleidoscope Ring and UV
In this episode, I am sharing a simple node tree setup created using Blender 3D and SV nodes. This is another free page from my imaginary Blender SV Nodes Book.
We can start with any shape of mesh, then we separate every face, and then simply map the UV to get kaleidoscopic result.
TIPS: If you use video for the texture, you can something even more interesting! Try!
Enjoy!
GITHUB:
https://github.com/enzyme69/blendersushi/issues/838