Implementing an Ability System | Prototype Series
Welcome to the Prototype Series – a group of videos that focuses on the creation of playable prototypes, showcasing how multiple features of Unity can be used to achieve game mechanics that can be used in real-world scenarios!
Is there some game mechanic that you would like us to try and prototype? Let us know in the comment section!
Longer training session
Toon Shader Tutorial (Shader Graph)