LIVENODING 1468 / SV Procedural Turtle Shell (Imperfect)
In this episode, I am sharing my study of Turtle Shell using SV nodes in Blender. I am always a big fan of this reptile creature, great design, portable housing, etc.
The turtle top shell has Voronoi / Dual Mesh type of topology pattern that I like to recreate procedurally in Blender. SV has some of the tools already.
For future improvement, would be handy to have a way to auto generate ”hole” for the shell.
GITHUB:
https://github.com/enzyme69/blendersushi/issues/825
REFERENCE:
See also ”Grandizer”.