LIVENODING 1468 / SV Procedural Turtle Shell (Imperfect)
In this episode, I am sharing my study of Turtle Shell using SV nodes in Blender. I am always a big fan of this reptile creature, great design, portable housing, etc.

The turtle top shell has Voronoi / Dual Mesh type of topology pattern that I like to recreate procedurally in Blender. SV has some of the tools already.

For future improvement, would be handy to have a way to auto generate ”hole” for the shell.

GITHUB:
https://github.com/enzyme69/blendersushi/issues/825

REFERENCE:
See also ”Grandizer”.

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