Jan van den Hemel writes: Before we can start modeling, we need to add a Mirror modifier to the mesh. It’s not necessary to delete half the mesh as is so often shown in tutorials.
The post Daily Blender Tip – Car Modeling Basics part 2 appeared first on BlenderNation.
from BlenderNation https://www.blendernation.com/2020/06/14/daily-blender-tip-car-modeling-basics-part-2/
via IFTTT