wintermute digital writes: Learn to use Blender’s powerful Rigidbody System + Rigidbody Constraints to build a functional trebuchet! The trebuchet is very simple mechanically and is a great starting point to learn about Blender’s physics engine, and also generates some very satisfying animations. Find a text version of this tutorial here.

The post Build a Functional Trebuchet with Blender Physics appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2020/05/29/build-a-functional-trebuchet-with-blender-physics/
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