Introduction to XGen – Quick Start Guide
In this FlippedNormals Quick Start to Xgen video, you’ll get familiar with all the tools you need to know in order to get started with XGen for Maya.
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We cover setting up collections, creating guides, sculpting guides, using modifiers, using XGen grooms in Arnold for Maya and how to assign shaders (aiStandardHair) to our groom in XGen.
Xgen Quirks – 01:00
Set Project – 02:34
Clean Model and Scene – 03:55
Setting up Descriptions – 04:41
Creating Guides – 06:43
Deletiong Guide – 08:22
Hide Show Groom – 09:22
Longer and shorter guides – 10:15
Sculpt Guides Tool – 11:16
Density – 13:07
Hair Width – 14:30
Tapering – 14:47
Curve Segments – 15:26
Density Mask – 17:14
Region/Parting Maps – 23:26
Modifiers – 25:59
Clumping Modifier – 26:05
Noise Modifier – 32:04
Connecting Arnold and Xgen – 34:45
Assigning shaders (aiStandardHair) – 36:23
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